Part 4 of The Blockheads Beginners Guide.
The next group of trees is Fruit trees, and as you can guess these are the relatively small trees that grow slower but grow fruit every certain season. These tree's fruit can be eaten to fill a substantial amount of your food/health bar, so I recommend planting several of them to use as your primary food source. I like to plant orange trees as they are faster growers than some of the other fruit trees, and can grow fairly large before they die. They also seem to produce more fruit than the other trees, which may be due to them growing larger than the others. Even just a couple orange trees outside your house can provide you a decent amount of food.
All fruit trees will produce something edible, and all have a fairly long lifespan. Some fruit trees grow faster than others, and some live longer than others. The list of all the different kinds of fruit trees are: Orange, Mango, Apple, Cherry, Coconut, and Coffee Cherry. These trees can be planted by planting the fruit they produce (ex. plant an apple to grow an apple tree).
An interesting thing to note here is unlike other trees such as orange trees or pine trees, cherry and apple trees, along with maple trees, will change their colour/pattern of their leaves based off the season.
Also it seems that some trees grow better in different climates, such as players claiming coffee cherry trees grow better and faster when they are nearer to the equator. Keep this in mind when farming different crops.
OK so this tree section is for any trees that don't grow fast and large, but also don't produce fruit or anything edible. Like the classical section, this section only has 1 tree in it, maple trees.
Now I'm not sure why, but maple trees are my favourite kind of tree in-game. This may be due to the fact that, like I said before, maple trees, along with apple and cherry trees, have their leaves change explores depending on the season, making them very beautiful to look at during the different times of the year. They are not very useful for farming, though, due to the following reasons:
Maple trees are very slow growers, perhaps the slowest growers in the game (although coffee cherry trees may take longer to grow in the wrong climate), and take a long time to grow to a substantial size. They make up for this with their long lifespan, however, so they can live for a very long time before dying. If given the time and room, they will also become quite large, as seen in the image below this section.
They do not produce anything except for maple seeds, which cannot be eaten unlike flax and sunflower seeds, cannot be used in a campfire or kiln unlike pine cones, and serve only to grow new maple trees. This makes maple trees relatively useless.
Although you could farm maple trees for sticks and wood, this is much better done with pine trees which can quickly regrow themselves to very large sizes. I still have 2 young maple trees in my game though, not just because I wanted to have access to every plant in the game, but because they are beautiful and are my favourite tree.
This concludes the 3 part "Farming-Trees" section. If you are wondering where cacti (prickly pear plants) and kelp are, check the "Farming-Other" section. If you are wondering where all the other crops are check out the "Farming-Crops" section.
This maple tree is huge! It looks so large, elegant, and beautiful as it stands tall above the surrounding treeless land. It must have been growing since I created this world![/spoiler]
In this section we have all the plants that are labeled as "crops", meaning they are 1 block big plants grown on the ground that grow a second part a block higher in the right season so it can reproduce itself. The second section will automatically break or "die" after a certain amount time after it was grown, leaving behind one of the crops seed or resource.
The plants in this section are flax, sunflowers, corn, carrots, and chilies. All of these plants are best harvested with a shovel or a machete, as they are faster and give you more resources per plant.
Flax is green plant that looks just like a small bush. It is possibly one of the most common crops in the game and can be found with relative ease. It is, however, in some sense slightly different than the other crops as to gain its main resource, flax, you must destroy that actual green bush instead of the second part that grows off it in the right season.
Flax has two resources it produces, flax and flax seeds. Flax itself is a non-edible material that is not used in the reproduction of the plant. It is instead turned into linen at a level 1 tailors bench (1 linen for 3 flax). Flax is gained by destroying the actual green bush-like plant.
Flax seeds, on the other hand, are used as a food source (although they do not give you much hunger/health back), a method of replanting flax, or can be used to craft oil at a press (which, like all the other crafting surfaces I haven't spoke of yet, will be talked about later). Flax seeds can be gained by destroying the green bush-like part of the flax plant just like you would get flax, but can also be gained by destroying the reddish/orangish second part of the plant that grows of it in the right season.
The second crop is sunflowers. Sunflowers look like a small stem with two leaves and will grow a sunflower above it in the right season. Sunflowers are fairly common, and may be the second most common crop in-game. They are most recognizable when they have their sunflowers grown.
They are very similar to flax except their only resource is a sunflower seed, gained by destroying the small stem or the sunflower. These seeds function just like flax seeds, as they can be eaten for a small amount of hunger/health, can be planted to grow more sunflowers, or can be pressed into oil at a press. Due to sunflowers not producing any resource except for sunflower seeds, this probably makes them one of the least valuable crops in-game.
One thing I should note about sunflowers is that, along with all the other crops except for flax, their main bottom block may break or "die" occasionally, dropping a sunflower seed so you can replant it. It can be annoying especially if you have a large farm and must replant lots of sunflowers and other crops or if you go on a large trip and come back to find all your crops (except flax) dead and that their drops have long disappeared, especially if you find all your chilies are dead due to their extreme rareness and you have none saved in your inventory or chests.
This the main reason I always recommend keeping at least 1 of every crop in your chest for times like these. If worse comes to worse, and you, say, have lost all your chilis, you can always try to get one from meditating if your lucky or try to get one from a golden shovel.
Sunflowers and all other crops (excluding flax) may also spread to nearby empty dirt blocks on their own. This can be useful when building up a giant farm, or can be annoying as they keep growing in all the "wrong" places that you disapprove of.
I should note here that although I say flax does not die on its own nor spread to nearby blocks, I have been finding cases recently in which flax was dying and spreading. This, however, was very minimal compared to other crops and should not be worried about too much.
The next crop is corn. Corn looks like a straight stalk or stem with little green branches coming off it. In a certain season corn grows a second block with, well, corn. They are a more uncommon crop in the game, but are still not too hard to find if you go exploring around your continent a bit.
Corn's only resource is corn, and unlike flax/sunflowers, you plant the corn itself in the ground to grow more corn plants, instead of a seed. Corn can also be eaten to regain a substantial amount of hunger making it a good, reliable food source if you prefer not to live off fruit trees. Like sunflowers, corn may also die and regrow itself on its own, so be sur to check up on it and all your other crops regularly to ensure they are still alive and well.
Carrots, the second last crop in-game, are very similar to corn. They look like a short stem with a bunch of green leaves that looks like a small bush of some sort, and in the right season will grow a second block looking like a lovely white flower.
Like corn, carrots have only 1 resource, carrots, which can be replanted to grow more carrots or eaten for a substantial amount of hunger/health. The main difference between corn and carrots is that donkeys (the third, and passive mob, in-game which I will talk about in a few sections) have a strong liking towards carrots, and will actively spawn in front of any carrot plants. You can create carrot patches in an enclosed area so donkeys will spawn and breed there, as carrots will occasionally be "eaten" by donkeys, causing a baby donkey to be born which will eventually grown into an adult donkey.
"Why raise donkeys?" You may ask. Well, you see, 1 carrot, 1 stick, and 1 string (crafted from linen at a level 2 craft bench) can be made into a carrot-on-a-stick at a level 2 craft bench, allowing you to ride donkeys over land so you can travel much faster, which is why a carrot farm or "pasture" is a good idea.
Other than their looks and liking from donkeys, carrots function exactly like corn, and will still die and regrow themselves on their own.
This section continues in part 5 of The Blockheads Beginners Guide, which is in my next post, just like all the other parts to this guide.