Yeah, ik about the infinite water machine, but rain cauldrons and rain actually being able to refill seas would be nice. They require a medium crafting price and are more efficient with a funnel. The funnel has very low crafting costs, and helps with water intake. When you click on the cauldron, a delete, empty water and cauldron button emerge. Delete puts it in inventory, empty water flushes the water out onto the ground and cauldron opens up a overlay with a water gauge and a bucket place. If you put a empty bucket there, it will fill it with a fifth of the cauldron. If this is bad, well,
Greifer floods are already bad enough, natural floods would be even worse!
Why are you happy about that? The natural rain would fill it slowly.
He is probably being sarcastic.
It would still flood the world eventually.
I think he’s laughing because moving water is incredibly resource hungry, and can cause major problems on older devices.
OK, so just go with the cauldrons then. Plus, I actually said something about a dump water button, so just put 1 near a lake, wait till it’s full and just push the dump water button.
How would that mechanism work?