Regarding my solutions to making these wars actually occur and stay occurring, one of the most important aspects I’ve tried to focus on is getting a consistent amount of players, or at the very least 1 or 2 on half of the time.
I’ve made a Discord (still under development, I’m sorry I forgot to post it here) which I’m letting people join in early. Since every war is essentially an announcement, since I admittedly don’t expect them to be commonplace, it seems to me that having both Discord, the forums, and the world itself to get the message out about conflicts would likely bring interested players in for the fun. Regarding general player populations necessary to start the beginning of these conflicts and general activities, we already have a few players who seem to enjoy the server as it is right now and tend to play consistently, which is really good for getting new players to join us and see what we have to offer.
So, to summarize that block of text, our community has been growing decently fast, making gaining new players who play consistently possible from random joining. Also, I can use external things such as Discord and the forums that individuals may be frequent to get the word out to everyone even if they’re not currently in the server. If this message is a little confusing, I’m more than willing to elaborate!
Regarding the Connected Unions, I have been thinking about it. I want to gather my ideas about sorting out the stuff of Raid Wars and melding it to the rules of the Connected Unions before joining.