Today it came to my attention that a nasty bug had been introduced to the cloud, where creating worlds caused The Blockheads to crash. Even worse, it saved an incorrect type of value in the recent worlds list for the newly created world, so that every time you try to open the app from that point on, it also crashes.
Firstly I’m really sorry that this happened, and I apologize if it has meant that you haven’t been able to play. It was caused by changes we are making to the cloud in preparation for the new 1.7 update.
We have already fixed the bug on the cloud, so It is now safe to create server worlds again.
However, if you were one of the unlucky ones who attempted to create a world over the past few days, you will need an update to the Blockheads to stop the crashes.
I am working on an update 1.6.3, to fix this bug, so that the Blockheads app will launch again without you losing any data. I should be able to get that submitted to Apple tomorrow, and Apple should approve that within a few days. I’m unsure yet how this affects Android players, and will be talking with Noodlecake to resolve any issues on Android quickly too.
So if this affects you, you have two options:
- Wait a few days until 1.6.3 is released or
- Delete and reinstall the app. You will lose all of your single player progress, and may need to merge your support ID to continue to play in the same cloud worlds.
Any world that was created during this time would have been successfully created, however please feel free to contact support to get your time crystals refunded.
Sorry again for the problems.