When I specify an environment variable, such as DEBUG=1, can it log the world ID before attempting to load it please? Thanks!
Silly question, but worlds have IDs?
Yes. They are saved in the device/server under ids, that is why you are able to have multiple worlds/servers with the same name.
Yes. That’s how each world is differentiated from all the other worlds.
@Wingysam, is this for one of your scripts? Can you sling me some details ASAP by email? I’m headed over to Dave’s in a few minutes.
milla … theblockheads.net
It’s not a silly question in my mind. No question is silly I didn’t know about until now either