Smarter blockheads


#1

I understand this one may be a little hard, or harder to add. but blockheads need to be smarter.

I just have those times where when i am building my blockhead gets trapped and it can get annoying at times. So what i am suggesting is when you are placing a block a blockhead risks getting stuck in, or risks getting stuck in a cave it will escape when you place the block after it gets out.

This will be a feature under control options. it will say “smarter blockheads”

That is all for now.


#2

But people might want to trap their blockheads on purpose, especially if evading one of those cute pesky dropbears.


#3

It is optional, it will be set to off when starting the game


#4

What would happen on maze servers?


#5

Uh, they’re called blockheads for a reason.


#6

that’s pretty funny


#7

Completely overhauling the AI on an old game, when you’re working on the AI in its successor makes no sense. This would be a huge undertaking and the ROI makes it implausible, especially when you could put that time into developing the next game. Sorry.


#8

Are you fully stating that the developers are just giving up on the blockheads? have you just abandoned your beloved game?


#9

They’re too busy with Sapiens.


#10

He hasn’t abandoned it; he’s just focusing on another game. I bet if there are stuff like bugs he will go back to quickly fix them.


#11

I’ve already addressed this question.