Yes, but that’s only one aspect.
From what I can tell, 2.0 is an open market system, which probably doesn’t mean much, so I’ll explain.
Blokonomy 1.0 is a free-market system, where anything and everything is fair game in the business world. Create monopolies? Check. Drive other businesses to bankruptcy with low prices? Check. Buy materials for dirt cheap and sell it at 1000% profit? Check. There was no cooperation between businesses because everything was about competition.
Blokonomy 2.0 is an open-market system, where the economy is regulated by the government. (In this case the “government” would be the business owners who were elected to a chair position.) In this way, the government could improve the economy by putting laws into place, such as putting a maximum price cap on something, which would help out the consumers. In addition, businesses can make guilds or trusts, which benefit that business. For example:
Let’s say 4 foundries are all competing for customers. They do this by lowering their prices, but the problem is that they lower their prices so much that they can’t survive off the miniscule profit margins. So, they all start cooperating to try to improve all their businesses collectively. (This is what we would call a “guild”.) Let’s say they all agree to put up a rule where none of them can sell iron for less than 1 gold, (100% profit) but can still offer deals and make deals with the miners; This solves the problem of low profit, while also offering the opportunity of competition through trading deals, thus the foundries are all benefited and they live happily ever after.
Does that make sense?